Here's
a not that surprising fact for you: a lot of film geeks
started out as comic book geeks, and a great many of them
still are. A fair number of Hollywood directors and genre
film writers also appear to have been raised on such a literary
diet, and to this day many filmmakers, even at the humblest
level, create storyboards of sequences before committing
them to film, which are in essence comic book versions
of the finished product. The adolescent love of comic
books is hardly surprising – in their heyday
they offered many of the same escapist pleasures as action
or fantasy films, but with the added bonus that the hero
who got to beat up the bad guys was often not a squeaky clean
example of careful breeding and expensive dental work
but a misfit, someone who, even though he was different
to everyone else, could still show the world what he was
made of and make a solid contribution to society.
The
problem with the critical evaluation of many of the more
recent cinematic adaptations of comic books is that the reviews in question are often also written by the comic book geeks, who have only
one key requirement of the film version: is
it faithful to the original? This
means that as long as the character looks and behaves
as he did on the printed page, as long as the film-maker
has recreated on film – which is a completely different medium – the stylistics and moral and character thrust of the
comic book on which it is based, then all else is considered
secondary. That the vast majority of these stories have
essentially the same plot and characters seems to be of
little consequence. As a rare film geek who was not raised
on comic books – I admired the artwork but, as someone
who regularly kicked against the system, always had issues
with so-called superheroes who used their powers to uphold
the status quo – I take issue with this. As far as I am
concerned, if the plot, dialogue and character detail
are either below par or simply rehashed from elsewhere,
then quite frankly being faithful to the original comic
book counts for bugger all.
I
can't be the only fantasy fan who has come to the latest
film from Guillermo del Toro, the hugely talented and
enormously likeable director of the inventive vampire
movie Cronos,
the energetic and enjoyable Blade II and the frankly superb The
Devil's Backbone with high expectations.
Del Toro is an imaginative and dedicated craftsman and
movie buff, and his typically excellent commentary track
on the Blade II DVD revealed the extent
of his knowledge and love of comic books. Though he brought
much of his own vision to that film, it was a sequel to
a successful original and the scene was, to a large extent,
already set. But Hellboy was to be del
Toro's project – he would write and direct and could have
the splendid Ron Perlman, with whom he had worked twice
before and for whom he clearly has great respect, in the
title role. A guaranteed corker, then. Well, no, actually. At
a time when we are being overrun with comic book adaptations,
most of which play to a limited and largely predictable
formula, any new one needs something real special to make
it stand out, and Hellboy not only doesn't
have it, but is lacking in areas that should be a given
for even moderately budgeted works of this type.
During
World War 2, a US military assault foils the attempts
of a Nazi paranormal division, one that under the guidance of ex-mad
monk Rasputin is attempting to open a gateway to Hell and summon forth
a gigantic and destructive demon. During the brief time
that the gateway is open, a small demon escapes into the world
of humans and is adopted by the knowledgeable Professor
Trevor 'Broom' Bruttenholm, the man who has been guiding
the allied mission. Fast forward to modern day and the
demon has grown to manhood, so to speak, and has become known
as Hellboy, a large, fireproof and super-strong warrior
who works for the FBI, fighting creatures that have escaped
into our world and are intent on wreaking havoc. But his biggest fight lays
ahead, as Rasputin, thought destroyed when his attempt
to open the gateway was foiled, is brought back from Hell and appears to be
intent on wiping out humankind.
One
of the key limitations of first-time-out cinematic adaptations
of comic books is that, in an effort to be true to their
source material, they wrap themselves in an almost inevitable
plot and character straight-jacket from the start. The
main character, the one whom the film is usually named
after, is an essentially good person with problems – a troubled past, an inability to fit in with 'normal'
society – an outsider with special abilities that could
take him either way but that will ultimately be used for good.
To counterbalance this, and to make sure this ambiguity
does not cause moral complications for the viewer, there
has to be a Bad Guy, and just so there's no mistake he is usually REALLY EVIL. Bad Guys in comic book adaptations
don't want to kidnap your daughter, they want to destroy the planet. As a result, no matter how morally questionable
the hero's actions, the Bad Guy is always there to remind
us that what the hero does is necessary, because this
guy is much, much worse, and if you don't let the hero
do what he has to do, then the bad guy will destroy everything
you love and believe in. Of course, this very attitude
is sometimes reflected in American foreign policy, where countries
and their leaders are repeatedly demonised to justify
invasion, ariel assaults and lucrative reconstruction
deals, and the fact that most of these comic books originated
in the USA could be seen as a key reason for this restrictive
approach to characterisation. It is somewhat ironic that
in the world of American (and increasingly, UK) politics,
real-life is increasingly being presented in ludicrously comic-book
terms.
Anyway, thrown
into this mix somewhere is a girl with whom the superhero
would like to have a normal relationship, but there are
usually complications – whether it be down to his secret
identity, his unusual appearance, the danger posed by
his powers, or just his own communication and self-confidence
issues – that prevent him connecting with her, at least
until late in the story. Optional extras include a young,
greenhorn sidekick and a wise and/or loyal old sage who
keeps him supplied with weapons, information or serum.
The narrative usually demands that the hero suffers some
major loss during the course of the tale so that he may
change, move forward, and become something different to what
he was at the start.
That Hellboy has all of these elements is
not necessarily an issue – so do almost all other recent comic
book adaptations. What does disappoint is that del Toro plays it completely by
the numbers without adding anything substantial that we
haven't seen before. Hellboy himself has crossed over
from the dark side (visualised as an area of space watched
over by a demon trapped in a crystal spaceship), was raised
in the US and is now fighting monsters for the
FBI. A big-bodied bruiser who talks tough and chews on
cigars, he has little in common with the morally
upright Superman or even the troubled and vengeful Batman,
coming across more as a toned down version of one of those
huge, crazed, gun-wielding hyper-patriot soldiers from
American war comics who would storm into the jungle and
kill a thousand Johnny Foreigners with one machine gun,
a half-empty clip and a Bowie knife. This image is emphasised
by the opening (Indiana Jones-like) military assault on
a WW2 Nazi paranormal experimentation compound, one led by
a loud, go-get-'em, tough-talking American Sergeant (from
whom Hellboy absorbs this particular trait, del Toro informs
us on the commentary). The bad guys play to both this
archetype and a continuing xenophobic trend in American
action films by being either evil Nazi Germans or crazed,
satanic Russians, whose sole mission is to open a portal
to hell and lay waste everything decent folk hold dear.
I should note that
way is left open for this possibly inaccurate reading by the absence of a solid subtext, save for the lamely obvious
"learn to accept what you are" one suggested
by the film-makers. The teaming of Hellboy with the knowledgeable
(we know this – he reads four books at once) amphibian
Abe Sapien and the pyrotechnic Liz plays like X-Men
Anaemic, but where the X-Men movies
made considerable play of the outsider status of their
mutants, exploring issues of prejudice and social exclusion
from a variety of interesting angles (X2 even had a nicely handled mutant 'coming out' scene), Hellboy throws in a brief flashback and
a couple of lines about sticking together and not being able to fit into
society, then devotes too much of
its sub-story to whether Liz prefers nice, normal-looking
FBI guy John Myers or oversized, ugly, oafish Hellboy,
who's too shy to just come out and pop the big question.
Oh, you big lunk.
This
is not helped by the dullness of key player John Myers,
who fails to convince as an FBI newbie, coming across
more as a fresh-faced graduate of National Lampoon's Delta
House, and almost from the moment that we hear that he
is replacing trusted, long-term guardian Clay, we know
that Clay is doomed, a demise generically necessary if Hellboy is
to fully accept the new boy. Similarly marked is
John Hurt's frankly uninteresting Professor 'Broom' Bruttenholm,
who, like Whistler in Blade (there is
a lot borrowed from Blade),
is old, invaluable to the super-hero, but already in the
grip of a fatal disease, an easy target for Rasputin and
whose inevitable death will drive Hellboy towards his
final confrontation with the Evil One. It's astonishing
that he has lasted as long as he has with such questionable
judgment – after they blow up the gate to Hell in the opening scene, Broom begins
whispering dire warnings about the length of time the
gateway was open and suggesting ominously that something
must have got through, but when he
encounters a creature that fits that 'something' bill, his first reaction is to delightedly offer it
food and cuddle it like a new-born baby.
Potentially
the most interesting of the supporting characters is the
amphibian Abe, voiced by an uncredited David Hyde Pierce
with the same degree of lofty primness that he lends to
Niles Crane in Frasier, but even he has
a familiar feel. The transmitted conversation between
him and Hellboy on his first encounter with the creature
that's been unleashed in the museum, for example, reminded me irresistibly
of Giles and Buffy in action, right down to the tone of
the helper's delivery and the hero's smart-arse response.
Ron Perlman does well enough with Hellboy, but he can
only do so much stuffed inside make-up that may be true
to the comic but on screen looks like a big red lump of
rubber with a foam armpiece. He's also saddled with
dialogue that is completely lacking in spark – "You
killed my father – your ass is mine!" he yells at
the film's most interesting villain (if you can ignore
the influence of Boba-Fet from The Empire Strikes
Back) before dispatching him, and that's about
as witty as he gets. The concept of a demon with a grouchy
attitude and a fondness for cigars is certainly amusing in
itself, but even here Hellboy plays second fiddle
to Robert Burke's cynical, world-weary alcoholic monster
in Hal Hartley's too little seen No Such Thing.
For
many, the spectacle itself will be enough. Certainly
the film has its share of slam-bang action, but there is still a so what? quality to much of it. Like
so many other recent action movies, a fair amount of the
CG appears to be up there simply for the sake of staging
it, and CGI monsters with big tentacles and snapping jaws
have become terribly familiar in fantasy-based action
movies and were poked fun at as long ago as 1997 in Men
In Black. Perhaps more surprising is that some
of the CG isn't that convincing – it almost always
looks exactly what it is, a computer-generated image,
making it virtually impossible to give a hoot about anyone
being assaulted by it. Mind you, when people do get hit, the
wire work ensures that there's no real sense
that a character is actually being thrown, just transported
mechanically across the room, usually in a completely
straight line and unaffected by gravity or any of the objects
they smash through.
Hellboy clearly has its fans and will no doubt find an audience,
but I and those I first watched it with were left substantially
unsatisfied, especially given the pedigree of its director.
There's a lack of spark and wit to the writing and especially
the dialogue, resulting in plot development and characters
that are as two-dimensional as on the printed page, and
the execution is too often by the comic-book numbers.
The amount borrowed from other cinematic works (Blade, Ghostbusters, Buffy the Vampire
Slayer and Alien among them)
is particularly surprising and adds to the second-hand
feel that runs right through the film. Superficially flashy,
it lacks any real substance and, despite a few brief moments
of genuine invention, for my money is del Toro's most
unexciting work to date. And that includes Mimic.
Framed
1.85:1 and anamophically enhanced, the film looks great – colours, contrast, black levels and shadow detail are
all excellent. For those of you wondering if that £10
price tag on the region 3 set over at CD-Wow means you'll
be getting a low-grade knock-off, then be aware that this
is the very same 2-disk set out on region 1 in the US with
the same picture and sound quality. The only real difference
is the addition of Chinese, Korean and Thai subtitles and
menus, plus a Thai language track if you so wish. This also
means you have all the copyright warnings in four languages,
but that's a small price to pay for the £5 saving
on the US disk.
The
5.1 track is pretty much as expected – crystal clear, beefy,
with great use of the surround speakers and lower frequencies.
The Thai track is also 5.1, but very obviously dubbed – no attempt has been made to make the dialogue sound 'on
location', and obviously it does not come close to matching
lip movements of the actors. Audio-visual wise, the transfer
here is bang on.
A
2-disk special edition that include enough extras to justify
that second DVD, rather than the increasing trend to spread
a single-disk's worth of film and extras over two DVDs.
There's a lot to go through here.
On
the first disk we have two Commentary Tracks.
The first features director del Toro and comic book creator
Mike Mignola. Del Toro's commentaries are notoriously
lively and informative and this is no exception, though
compared to those on Blade 2 and (especially) The Devil's Backbone,
this is definitely a less involving one. The technical
details discussed are interesting, as the the numerous
influences – Mario Bava, Jan Svankmajer, Ray Harryhausen,
Warner Brothers cartoons – but the track is overloaded
with something that has made many commentaries on recent
mainstream American films so tiresome to listen to, with
the director and creator every couple of minutes saying
"I love this [scene, idea, actor, performance, effect,
shot, set, moment, position, move, image – take your pick],"
a non-stop barrage of adoration for your own creation.
It's clear that both men really pulled together on a united
vision and are extremely happy with the result, but I
only need to be told so many times, and if you're not a fan then this can prove really heavy going.
The
second Commentary features cast
members Ron Perlman, Jeffrey Tambor, Selma Blair and Rupert
Evans. Again of interest, but again heavy with back-slapping,
superlative-laden praise for the film and lots of "I
love this [fill in blank]," there is a strong sense
at times of four friends – occasionally one might even
say four luvvies – enjoying a home movie of a great time
they had together. It's generally more fun that the first
commentary, sometimes for unexpected reasons – Selma Blair
asking what they made the slime from and the the other
three left stumbling for answers to a question they clearly
can't understand why she asked in the first place.
Branching
DVD Comics allows you to play the movie and, when a Hellboy comic
icon appears on screen, press enter on the remote to be
whisked off to a Mike Mignola drawing related to that
scene and text written by del Toro. Of minor interest,
more so to the comic book fans.
The
Right Hand of Doom Set Visits plays the same way as the previous feature, but takes
you to short behind-the-scenes videos on specific locations.
You can also access these directly from the menu rather
than trawl through the film again waiting for the icon
to pop up. All are anamorphic 16:9.
The Storyboard Track flashes up
storyboards on screen as you play the movie, but they
only pop up occasionally and are not as detailed as I'd
have hoped.
The
majority of special features are on the second disk and
are divided into four sections, if you discount the 32
second introduction and the subtitle selection menu.
The
first section, given the Alien-esque
name of The Egg Chamber, features a range of behind-the-scenes
featurettes:
From
Graphic Novel to Film (8:57) traces the
origins of the comic book to its adaptation and includes
interviews with del Toro, Hellboy creator Mike
Mignola, producers Mike Richardson and Lloyd Levin.
Clay
Monsters/Comic-Con '02 (8:26) includes interesting, off-the-cuff DV footage of
del Toro in discussion with Mignola and the make-up crew,
interviews with mechanical technician Chad Waters, makeup
guys Matt Rose and Mike Clizalde. There is also some brief
footage from Comic-Con 2002. Strong language is (disappointingly)
bleeped out, diluting del Toro's very direct and very
funny communication technique.
Creating
Conditions and Atmosphere: The Look and Stunts of Hellboy (4:40) includes interviews with production designer Stephen
Scott, DP Guillermo Navarro and stunt coordinator Monty
Simons, plus some footage of stunt rehearsals and lighting
tests on the Hellboy makeup.
Then
follows four pages of featurettes (24 in total) focusing on a variety of aspects of the
production, arranged as shooting days and whose length
range from just over 3 minutes to almost 10. They look
at the making of the film from various viewpoints, from
casting and the shooting of particular scenes to effects
and stuntwork. Their interest level varies, with the sections
on wire work (Day 12) and the building of the
mecha-glove (Day 35) short on detail and substance,
but others, such as those on the digital effects composition
(Day 14) and the Hellboy makeup (Day 24)
containing footage of considerable interest. All have
pretty much the same structure, being a mixture of on-set
and/or behind-the-scenes footage cut with interviews and,
when appropriate, incomplete film footage. Though individually
the sections are a little spotty, as a whole they offer
an uneven but sometimes impressively detailed look at
the making of the film from a range of different perspectives.
Filmographies
& Character Biographies is pretty much as it sounds.
The
second section, Kroenen's Lair, features the following:
Scene
Progression: Ogdru Jahad,
is introduced by del Toro and shows the progression from
del Toro's original doodles to full storyboard for one
scene. Well, sort of – running at just 44 seconds this
is almost a token inclusion.
Animatics also has a del Toro introduction and features the animatics
(rough rendered computer animations) of four short sequences
from the film. There is the choice to compare each one
with the finished film, or view the animatic full screen.
Storyboards stand in for the live action parts of each
sequence. The lengths range from 30 seconds to 3 minutes.
Board-a-matics again has a del Toro introduction and features the storyboards
from five sequences, elements of which have been animated
and accompanied by sound effects. They range in length
from 45 seconds to 3 minutes. I actually found these quite
interesting.
Storyboard
Comparisons compare the final storyboards of 4 sequences to the finished
film, though you can view the storyboards full screen
at any time by pressing the Angle button on your remote.
These range in length from 42 seconds to getting on for
4 minutes. I always find this sort of feature interesting,
but it is especially so given the film's comic-book origins,
as the storyboards themselves look almost like frames
from a Hellboy comic.
The
third section, Maquette Video Gallery,
contains six rotating sculptures of key creatures from
the film, with the ability to enlarge parts for finer
detail, detail that has been made less clear by giving
the whole section a misty look.
The
final section, Bellamie Hospital,
deals with the film's advertising, and features 9 short
TV spots and a selection of proposed and used posters
for the film. There are some rather nice images in the
poster section, and it's great to see them being reproduced
LARGE for a change.
If
you like the film then you should be well happy with this
disc, which has a spanking transfer, a terrific soundtrack
and a bucketload of extras, many of which are informative
and entertaining. As for the film itself, well including
the commentary tracks I've seen it five times and haven't
altered my viewpoint one iota. I so wanted to
like it, but I was left almost completely cold. I and those
around me seem to be in a minority – comic book geeks everywhere
appear to be overjoyed with the result and do not seem bothered
at all by the lack of character depth, uninspired dialogue,
generically familiar plot development and numerous cinematic
borrowings. Genre writer Kim Newman gushed over the film
in Sight and Sound, proclaiming it the smartest
comic book adaptation of the year, though this very same
organ made pretty much the same claim for The Hulk (directed by Taiwanese all-rounder Ang Lee) and Spiderman (directed by indie upstart made good Sam Raimi). Already
the Special Extended Edition is on the way, as is the inevitable
sequel. Another day, another comic book movie franchise
begins...
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