Note:
This review does assume you have seen Phantasm, Phantasm II and Phantasm III: Lord of the Dead – if you haven't, then it's worth doing so before proceeding, as there are spoilers for those films ahead and discussion on characters and plot points established there.
"Careful
what you look for. You just might find it." |
The
Tall Man to Mike |
The
fourth entry in Don Coscarelli's Phantasm
series was nearly a very different film. Friend to the director
and series fan Roger Avary, the co-writer of Pulp Fiction
and director of Killing Zoe and The
Rules of Attraction, had written a script that
was going to be, in Coscarelli's words "the epic, end
all, kick-ass Phantasm sequel." But
despite the series' cult following and Avery's Oscar win
for Pulp Fiction, the pair were unable
to secure the necessary funding for what would have been
the most expensive Phantasm of them all.* In fact, raising money for any sort of fourth Phantasm
film appears to have been a job and a half. Made in 1998,
when the average Hollywood budget was reckoned to be something
like $53 million, Phantasm IV: Oblivion
had a budget of just $650,000. That's less than a fifth
of what Coscarelli had to work with ten years earlier for
Phantasm II. This
budget issue marks one of the key differences between what
Avary had envisioned and what Coscarelli finally delivered. Whereas Avary's version required a specific budget to
realise, the structure and even narrative of Coscarelli's
film was governed in part by the money that was available. Where
the Avary film was designed to be large scale, action-packed and violent, Phantasm IV is low
key and driven largely by talk and atmosphere.
The
story picks up where Phantasm
III left off, and in commoen with its predecessors, we are asked to take a couple of things with a pinch of
salt. The prime one here is that the Tall Man, who had
Reggie pinned to the ceiling with spheres at the end of
the previous film, decides to let him go so that the game
can continue, whatever the game actually is. As Mike pursues his
destiny, Reggie decides he's had enough and goes his own
way, despite protestations from the spiritual Jodie. Yep,
he's still hanging around. Mike is led to Death Valley by
the Tall Man, while Reggie has his mind changed by an encounter
with a demonic highway patrol cop and heads off in pursuit of
his friend.
If you weren't keen on the metaphysical turn taken by Phantasm
III then you're really going to have problems with Oblivion. Action has been seriously whittled down,
which would not be an issue if what remained was not largely
familiar stuff – a car flip and rescue, two exploding vehicles,
some aggressive jumping dwarfs, and a silver-sphere attack, this one occuring after the inevitable attempt by
Reggie to get off with the equally inevitable girl picked
up en route.
In
terms of atmosphere and suggestion, Phantasm IV
scores rather well, however, with Mike's in-car visions and Reggie's
initial encounter with the phantom patrolman proving genuinely
creepy (though the latter ends in too familiar fashion and
a really hokey line of dialogue). Equally effective
is the money-saving but sometimes nicely done incorporation
of outtake footage from the first Phantasm
film as flashbacks, alternate reality visions and memories,
presenting us with Mike as both a child and an adult, both of whom are
unmistakably played by the same actor.
And just about every Phantasm fan will
thrill at the sight of Angus Scrimm playing Jebediah Morningside,
sitting on his porch and offering the visiting Mike a glass
of home-made lemonade.
The
real problem lies in Coscarelli's refusal to explain anything,
and I do mean anything. He clearly wanted viewers to have their own interpretation, but in the process provides little
in the way of narrative progression, in a manner that suggests that even he isn't
sure what it's all about. As a result, by the film's end I was not much wiser than I was at the start, the
relationship between Mike and the Tall Man no clearer to me than
it was in the early stages of Phantasm III.
Mike's time-travelling encounter with Jebediah, supposedly
the origins of the Tall Man's dimensional power and tyranny,
offers no answers – since the two have only fleeting contact
and no paradoxical cause and effect takes place, it remains
hard to see why Mike is so important to his game playing nemesis. There's
even the suggestion at the end that the events of all four
films could have been just a dream, which in my book is one of the biggest no-nos of all. Once again, however, this is just one possible reading of a
scene that nonetheless has an enigmatically conclusive feel,
no matter how you choose to take it.
It
certainly has its moments, but for my money Phantasm
IV is definitely the weakest of the series. Despite the intriguing
and effective integration of unused footage from the first
film and some nifty location work, it remains too unfocussed,
and the repackaging of the more familiar elements now plays
as fan lip-service rather than integral to the narrative.
It does feel like the concluding episode, but there's still
room for a film that finally clears up the small mountain
of unanswered questions this one leaves. Anyone taking bets
on Phantasm V?
As
with Phantasm III, the transfer here is
good but a little way short of the standards set by the
remastered print of the first film, with contrast and black
levels a little weak in some darker scenes. The daytime
exteriors look better, but the picture never quite has the
punch it should have. The is framed at 1.85:1 and is anamorphically
enhanced.
The
soundtrack, as with the other three disks, is available
as Dolby 2,0 stereo, 5.1 surround and DTS, with DTS once
again scoring highest in clarity, volume and bass response.
The
main extra once again is a commentary,
this time with director Coscarelli and actors Reggie Bannister
and Angus Scrimm. The usual easy banter between the three
delivers an engaging mixture of the anecdotal and the technical,
including an almost expected story about stuntman Bob Ivy's
almost suicidal commitment to his art.
There
are also biographies for Coscarelli,
Reggie Bannister, Bill Thornbury, Angus Scrimm, A. Michael
Baldwin, Fred Myrow, Chris Chontyn and Heidi Marnhout.
Despite
my gripes, successive viewings have seen Phantasm
IV grow on me, though not to the extent that I'd
rate it above or even as high as the other films in the
Phantasm series. Whether it's worth buying
as a stand-alone disk is a matter for personal taste, but
I'm happy to see it included as part of the Sphere box set,
and for Phantasm fans it's pretty much
required viewing.
* Avary remains connected with the film in the shape of a
cameo appearance as a corpse in the Civil War flahback/vision
sequence.
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